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Textile design and 3D sampling softwareLuma

See a new color or pattern as a 3D sample, straight from your machine file, before anything is tufted.

Built tuft by tuft

Take a closer look.

Luma actually builds the surface, down to individual tufts of yarn.

That's why it can show depth, texture, shadows between the loops, and the sheen that changes as the light moves.

Highlights

From machine file to 3D sample.

Starts from your machine file.

Drag in the file you already run. Each color is a loop height, and Luma builds it in 3D.

The machine file: a grid of two colors, one per loop height.
Machine file
The same pattern built in 3D with four yarns.
3D sample

Recolored with yarns you can order.

Assign yarns from your catalog and switch colorways instantly. Try it.

See it in any light.

Move the light and watch the shadows and sheen shift across every loop.

Close view of the carpet with a soft light falling across it.

Lay it out like the real floor.

Cut it into 24 × 24 tiles and try each install method.

Ready for any 3D software.

Five PBR texture maps per pattern, so designers see the same depth and sheen in Blender, V-Ray, Corona and more.

  1. Base color
  2. Normal
  3. Roughness
  4. Ambient occlusion
  5. Height

Inside Luma

Take a look around.

Pick a feature to see it in action.

Orbit a live 3D patch of the tufts and check the loops, plies and pile before anything is made.

Screens from the Luma staging version. Colors, patterns and rooms shown are examples.

Who uses Luma

Built for the whole product team.

A carpet pattern in the Harbor colorway, with its four yarn colors shown as chips.

Designers

Try colorways without waiting on strike-offs.

Product development

Pick the colorways worth sampling.

The machine file: a grid of two colors, one per loop height.
Machine file
The same pattern built as a 3D sample.
3D sample

Production teams

Work from the real machine file.

The carpet in the Slate colorway.

Sales

Change a color with the customer in the room.

FAQ

Questions about Luma.

  • What is Luma?

    Luma is textile design and 3D sampling software, built first for carpet. It turns a tufting machine file into a 3D sample you can recolor with yarns you can order, see under different light and share, before anything is tufted. Luma runs in a web browser, so designers, product teams and sales can all use it.

  • How does 3D sampling work?

    3D sampling means building a virtual sample of the surface instead of tufting a physical one. Luma reads your machine file, builds the carpet tuft by tuft with the loop heights and yarn order the machine would create, and lets you change the yarn colors and the light. You see the result on screen before any yarn is tufted.

  • What file does Luma start from?

    Luma starts from the machine file you already run, such as a PCX file, where each color stands for a tuft height. It also reads the specification that says which yarns go on the front and back needle bars. Luma's assistant can help fill in any setup details that are missing.

  • Can I try new colorways before anything is tufted?

    Yes. Assign yarns from your catalog to the yarn positions in the pattern and switch colorways instantly. Luma can also show how close a color is to a real yarn using delta E, the standard measure of color difference, so you can choose colors you can actually order.

  • How does Luma show depth, texture and light?

    Because Luma builds the carpet tuft by tuft, taller loops cast shadows across shorter ones and the surface keeps its depth and texture. You can change the direction and brightness of the light, the ambient light, the shadows and the sheen, then see how the same carpet looks in different conditions.

  • Can I see how the carpet looks installed?

    Yes. Cut the pattern into tiles, such as 24 × 24 or 18 × 36 inches, and try install methods including monolithic, quarter-turn, ashlar, brick and herringbone. Luma shows how the pattern repeats across a floor before you decide.

  • Can I use the 3D sample in other 3D software?

    Yes. Luma exports five physically based rendering (PBR) texture maps for each pattern: base color, normal, roughness, ambient occlusion and height. Designers can use them in 3D software such as Blender, V-Ray and Corona to see the same depth and sheen.

  • Who uses Luma?

    Luma is for the whole product team: designers trying colorways, product development choosing which colorways to sample, production teams working from the real machine file, and sales changing a color with a customer in the room.

  • How do I see Luma in action?

    Request a demo and we'll walk you through Luma and answer your questions. Use the Request Demo button at the top of this page, or contact us if you'd like to ask something first.

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Images on this page are illustrative renderings of a Luma 3D sample, including the example texture maps.